Maxime Daniel

Assistant Professor in Computer Science
Univ. Bordeaux, ESTIA-Institute of Technology, EstiaR, № 201420655V

Profil picture
Programmable Matter Human-Computer Interaction Tangible Interaction Shape-Changing Interfaces
workplace: Bureau 205, 97 All. Théodore Monod ESTIA 2, 64210 Bidart, France
email: m.daniel@estia.fr
phone: (+33) 5 59 43 84 62
birthdate: August 4, 1992

Experience

Assistant Professor
Sept 2021 - Now
Post-doctoral Fellow
Oct 2022 - Sept 2023
Temporary Research and Teaching Assissant
Sep 2020 - August 2021
Research Engineer
Dec 2018 - March 2020
PhD Student
Oct 2015 - Nov 2018
MSc Student
Feb 2015 - Jul 2015

Education

Qualification for Associate Professor Position (n°1922733197, CNU 27)
2019 - 2024
Doctorate in Computer Science
2015 - 2018
Master in Computer Science
2013 - 2015
Licence in Mathematics, Informatics, and Statistics
2010 - 2013
Baccalauréat in Economics and Social sciences
2010

Research

Theses

Maxime Daniel. 2018. Shape-Changing Cylindrical Displays: Application to Data Physicalization and Peripheral Interaction for Energy Demand-Side Management. PhD thesis. University of Bordeaux, France.

Shape-Changing Cylindrical Displays: Application to Data Physicalization and Peripheral Interaction for Energy Demand-Side Management

PhD Thesis in Computer Science, University of Bordeaux (2018)

Abstract
In the middle of public and collective spaces, cylindrical displays inform users around them. We question the utility and the usability of dynamic revolution symmetry for shape-changing cylindrical displays. We present CairnFORM, a prototype of cylindrical display that can change its revolution symmetry using a modular stack of expandable illuminated rings. We show that revolution symmetry is usable for informing users through data physicalization: We observe with a 10-ring CairnFORM that a physical ring chart is more efficient for a range task and for a compare task rather than for an order task. We show that revolution symmetry change is usable for unobtrusively notifying users through peripheral interaction: We observe with a 1-ring CairnFORM that a ring diameter change with exponential speed is perceived more often and calmer in the periphery of attention rather than with a constant speed or a logarithmic speed.We show that cylindrical displays with dynamic revolution symmetry offer a greater user experience over time than planar displays: After two months in context of use in a workplace, we observe that CairnFORM is as pragmatic as a flat screen but more hedonic than a flat screen. We study a use case for displays in the workplace: Helping employees to shift laptop battery charge to peak hours of local renewable energy production.
Laboratory
ESTIA Recherche, ESTIA, 97 allée Théodore Monod, Technopole Izarbel, 64210, Bidart, France.ESTIA Recherche, ESTIA, 97 allée Théodore Monod, Technopole Izarbel, 64210, Bidart, France.
Jury Members Role Position
Pascal Desbarats Chair Professor at University of Bordeaux
Gaëlle Calvary Reviewer Professor at ENSIMAG
Elena Mugellini Reviewer Professor at HES-SO
Aurélien Tabard Examiner Assistant Professor at University of Lyon
Alexandre Dugarry Examiner CEO GreenMe
Stéphane Kreckelbergh Co-supervisor Associate Researcher at ESTIA
Nadine Couture Supervisor Professor at ESTIA
Guillaume Rivière Supervisor Assistant Professor at ESTIA
Maxime Daniel. 2015. Virtual Environment for Real-Time Evaluation of Workload, Attention, and Error Recognition through Electroencephalographic Analysis. MSc thesis. University of Bordeaux, France.

Virtual Environment for Real-Time Evaluation of Workload, Attention, and Error Recognition through Electroencephalographic Analysis

MSc Thesis in Computer Science, University of Bordeaux (2015)

Abstract
This thesis addresses two interrelated objectives: (1) the development of SCOAL, a system for multimodal synchronization, data archiving, and visualization of physiological signals recorded during neuropsychological tests in a virtual reality environment; and (2) the design of a system to evaluate workload, attention, and error recognition in an interactive environment using electroencephalographic (EEG) analysis. SCOAL integrates the LabStreamingLayer (LSL) protocol for real-time data synchronization, the GDFv2.1 format for comprehensive physiological and event data storage, and OpenViBE software for real-time multimodal visualization and processing. The evaluation system uses a video game as the virtual environment, including mechanisms to modulate mental workload (e.g., path selection, spatial orientation changes, game speed), stimulate attention (e.g., visual and auditory oddball paradigms), and induce error recognition (e.g., random or incorrect path selection). Current work focuses on defining and validating five hypothetical difficulty levels of the virtual environment using the NASA TLX questionnaire, ensuring that induced workload levels match expectations before confirming EEG-based results.
Laboratory
Équipe Potioc, INRIA Bordeaux, 200 Avenue de la Vieille Tour, 33405 Talence.Équipe Potioc, INRIA Bordeaux, 200 Avenue de la Vieille Tour, 33405 Talence.
Jury Members Role Position
Pascal Desbarats Advisor Professor at University of Bordeaux
Julien Castet Tutor PhD from University of Grenoble, Research Engineer at Immersion
Jeremy Frey Collaborator PhD Student at University of Bordeaux, INRIA
Fabien Lotte Collaborator Researcher at INRIA

Projects

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ShyPins
Jan 2021 - Dec 2023
More
Pin-Based Shape Displays User Safety Lab Study
Pin-based shape displays can cause psychological harm by forcefully actuating pins in contact with users, which ShyPins mitigates by regulating pin motion based on user proximity. A user study shows that gradually decreasing pin speed as users approach is perceived as safer than abruptly pausing motion, while the perceived safety of pausing depends on user preferences in user-triggered actuation. Another study finds that projecting user-centered stop zones enhances perceived safety more than pin-centered ones, and users feel less safe when approaching moving pins than when pins move toward them.
Contributors: Maxime Daniel, William Delamare
Fundings: Interreg Altantic Area (DURABLE Project 2020-2023)
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CairnFORM²
Dec 2018 - Nov 2020
More
Ring-Based Shape Displays Use Cases In-Situ Study
We extend the understanding of the potential utility and usability of axisymmetric shape-change for display. We present (1) 16 new use cases for CairnFORM and (2) a two-month comparative field study with CairnFORM in the workplace. Compared with flat-screen animations, early results show that cylindrical shape-change animations keep a better attractiveness over time.
Contributors: Maxime Daniel, Guillaume Rivière, Nadine Couture
Fundings: Aquitaine Region + Côte Basque–Adour agglomeration (ITAME Project 2015-2018)
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CairnFORM¹
Oct 2016 - Nov 2018
More
Ring-Based Shape Displays Data Physicalization Peripheral Interaction Lab Study
CairnFORM is a stack of expandable illuminated rings for display that can change of axisymmetric shape (e.g., cone, double cone, cylinder). We show that axisymmetric shape-change can be used (1) for informing users around the display through data physicalization, (2) for unobtrusively notifying users around the display through peripheral interaction, (3) for offering a greater user experience over time than a traditional flat display with no shape change.
Contributors: Maxime Daniel, Guillaume Rivière, Nadine Couture
Fundings: Aquitaine Region + Côte Basque–Adour agglomeration (ITAME Project 2015-2018)
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Expandable Illuminated Ring
Oct 2015 - Nov 2016
More
Ring-Based Shape Displays Building Block
Ring-based shape displays are a type of shape-changing interface where the deformation or movement of the display is achieved through a system of rings. These rings can be mechanically actuated to create different shapes, surfaces, or structures in a controlled manner. We present the iterative design process of the building block of a novel ring-based shape display - an expandable and stackable illuminated ring.
Contributors: Maxime Daniel, Guillaume Rivière, Nadine Couture
Fundings: Aquitaine Region + Côte Basque–Adour agglomeration (ITAME Project 2015-2018)
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EEG EvTool
Feb 2015 - Jul 2015
More
User Experience Evaluation Electroencephalography
EEG EvTool is a tool for continuously estimating the user’s mental workload, attention and recognition of interaction errors during different interaction tasks. We (1) validate these measures on a controlled virtual environment and (2) show how they can be used to compare different interaction techniques or devices.
Contributors: Jérémy Frey, Maxime Daniel, Fabien Lotte, Martin Hachet
Fundings:

Publications

International Peer-Reviewed Conferences

Tangible Interaction Shape-Changing Interfaces User Safety

Maxime Daniel and William Delamare. 2025. ShyPins: Safeguarding User Mental Safety From The Forcible (Dis)Appearance Of Pin-based Controls By Using Speed Zones. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’25). Association for Computing Machinery, New York, NY, USA, Article 14, 1–16. https://dl.acm.org/doi/10.1145/3689050.3704940

Rank B (CORE2023) – best international venue specialized in Tangible, Embedded, and Embodied Interaction

Virtual Reality 3D Selection Gesture

William Delamare, Maxime Daniel, and Khalad Hasan. 2022. MultiFingerBubble: A 3D Bubble Cursor Variation for Dense Environments. In Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (CHI EA ’22). ACM, New York, NY, USA, Article 453, 1–6. https://dl.acm.org/doi/10.1145/3491101.3519692

Rank A* (CORE2021) – best international venue in Human-Computer Interaction

Tangible Interaction Shape-Changing Interfaces Ring-Based Shape Display

Maxime Daniel and Guillaume Rivière. 2021. Exploring Axisymmetric Shape-Change’s Purposes and Allure for Ambient Display: 16 Potential Use Cases and a Two-Month Preliminary Study on Daily Notifications. In Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’21). ACM, New York, NY, USA, Article 47, 1–6. https://dl.acm.org/doi/10.1145/3430524.3442452

Rank A (CORE2020) – best international venue specialized in Tangible, Embedded, and Embodied Interaction

Tangible Interaction Shape-Changing Interfaces Ring-Based Shape Display

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2019. CairnFORM: a Shape-Changing Ring Chart Notifying Renewable Energy Availability in Peripheral Locations. In Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’19). ACM, New York, NY, USA, 275-286. https://dl.acm.org/doi/10.1145/3294109.3295634

Rank A (CORE2018) – best international venue specialized in Tangible, Embedded, and Embodied Interaction

Tangible Interaction Shape-Changing Interfaces Ring-Based Shape Display

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2018. Designing an Expandable Illuminated Ring to Build an Actuated Ring Chart. In Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’18). ACM, New York, NY, USA, 140-147. https://dl.acm.org/doi/10.1145/3173225.3173294

Rank A (CORE2017) – best international venue specialized in Tangible, Embedded, and Embodied Interaction

User Experience Evaluation Electroencephalography Workload Attention Interaction Errors

Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, and Fabien Lotte. 2016. Framework for Electroencephalography-based Evaluation of User Experience. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI ’16). ACM, New York, NY, USA, 2283-2294. https://dl.acm.org/doi/10.1145/2858036.2858525

Rank A* (CORE2015) – best international venue in Human-Computer Interaction

International Peer-Reviewed Workshops

Tangible Interaction Large Language Models Explainability

Leonardo Angelini, Goda Klumbyte, Maxime Daniel, Nadine Couture, Elena Mugellini, and Claude Draude. 2025. Tangible LLMs: Tangible Sense-Making For Trustworthy Large Language Models. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’25). Association for Computing Machinery, New York, NY, USA, Article 132, 1–5. https://dl.acm.org/doi/10.1145/3689050.3708338

Rank B (CORE2023) – best international venue specialized in Tangible, Embedded, and Embodied Interaction

National Peer-Reviewed Conferences

Literature Review Persuasive Technology Energy Demand Side Management

Maxime Daniel, Guillaume Rivière, Nadine Couture, and Stéphane Kreckelbergh. 2016. An Analysis of Persuasive Technologies for Energy Demand Side Management. In Actes de la 28ième conférence francophone sur l’Interaction Humain-Machine (IHM ’16). ACM, New York, NY, USA, 197-210. https://dl.acm.org/doi/10.1145/3004107.3004111

Tangible Interaction Persuasive Technology Energy Demand Side Management

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2016. Persuasive Interactive Systems in public and collective spaces: what Role for Tangible Interfaces ?. In Actes de la 28ième conférence francophone sur l’Interaction Humain-Machine (IHM ’16). ACM, New York, NY, USA, 221-229. https://dl.acm.org/doi/10.1145/3004107.3004131

National Peer-Reviewed Doctoral Consortiums

Tangible Interaction Shape-Changing Interfaces Ring-Based Shape Display Energy Demand Side Management

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2017. CAIRNS: an Ambient Tangible Interface for Shifting Energy Demand at Work. In Proceedings of the 29th Conference on l’Interaction Humain-Machine (IHM ’17). ACM, New York, NY, USA, 221-231. https://dl.acm.org/doi/10.1145/3132129.3132152

Demonstrations

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2018. CairnFORM. 30th Conference on l’Interaction Humain-Machine (IHM ’18). October 23 - 26, Brest, France.

Maxime Daniel, Guillaume Rivière, and Nadine Couture. 2018. Expandable Illuminated Ring. 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’18). March 18 – 21, Stockholm, Sweden.

Reviews

Category Assigned Special Recognitions for Outstanding Reviews
CHI 2026 Papers 1
TEI 2026 Papers 3
ISMAR 2025 Papers 3 1
TEI 2025 Papers 1 1
TEI 2023 Papers 1
IHM 2021 Papers 1
TEI 2020 Papers 1
IHM 2017 Papers 1

Supervisions

Abu Bakar SIDDIQUE
Master 2, Industry 4.0, University of Pau and Pays de l’Adour (UPPA), France
Topic: Expandable Illuminated Ring Design for a High-Resolution Deformable 360° Physical Display
Duration: March 2025 - August 2025 (6 months)
Location: ESTIA, Bidart, France.
Supervision: 100%
Mauricio David APAZA IRURI
Bachelor 3, Computer Science, Universidad Católica San Pablo, Perou
Topic: From Dashboard Photo to Automated Control: Designing a Parallel Robot System for Physical Widget Actuation
Duration: May 2025 - November 2025 (6 months)
Location: ESTIA, Bidart, France.
Supervision: 50% with Dr William DELAMARE
Carter JARDINE
Bachelor 3, Electrical and Electronics Engineering, University of British Columbia, Canada
Topic: Custom Drone Design for Carrying a Deformable 360° Afterimage Display
Duration: Jan 2023 - June 2023 (6 months)
Location: University of British Columbia, Kelowna, Canada.
Supervision: 50% with Pr Pourang IRANI
Emmanuel Reuben STEPHEN
Bachelor 3, Electrical and Electronics Engineering, University of British Columbia, Canada
Topic: Replication and Enhancement of a Line-Based Physical Interface for Lightweight Drone-Borne Deployment
Duration: Jan 2023 - June 2023 (6 months)
Location: University of British Columbia, Kelowna, Canada.
Supervision: 50% with Pr Pourang IRANI

Animations

TEI 2025 Studio
Tangible LLMs: Tangible Sense-Making For Trustworthy Large Language Models
Description: A 1-day studio exploring tangible representations and interactions to enhance the interpretability and trustworthiness of large language models, in contrast to existing graphical representations and interactions.
Role: Co-organizer & Co-animator
Date: March 4th, 2025
Location: University of British Columbia, Kelowna, Canada.

Teaching

Coordinations

Algorithms and Data Structures
2023-Now
Python Online Learning Platform
level: 1ˢᵗ Year Engineering Cycle (Refresher Course)
location: ESTIA
volume: 24h
goals:
  • Understand the fundamentals of algorithms (variables, operators, expressions, control structures, loops, functions) and common data structures (arrays, lists, queues, stacks, dictionaries).
  • Analyze the time complexity of algorithms using asymptotic comparisons and Big O notation.
  • Design and implement algorithms and choose suitable data structures to solve problems, including tasks like finding minimum/maximum, sorting, summing, and averaging data.
responsabilities:
  • Online Learning Platform implementation and maintenance
  • Student assessment and grading
  • Lecturers coordination
Mobile Communication Systems
2023-Now
Arduino C Android MIT App Inventor Bluetooth Low Energy
level: 2ⁿᵈ Year Engineering Cycle
location: ESTIA
volume: 12h
goals:
  • Apply previous learning outcomes to implement a connected device with multiple input sensors and output actuators, along with a mobile application featuring multiple input and output widgets.
  • Design and implement a BLE communication protocol enabling bidirectional requests and acknowledgements between the connected device and the mobile application.
responsabilities:
  • Slides and toolkits preparation and updates
  • Student assessment and grading
  • Practical work and project supervision
  • Lecturers coordination
Systematic Litterature Review
2019
PRISMA statement Zotero Google Scholar Microsoft Word Microsoft Excel
level: 3ʳᵈ Year Engineering Cycle
location: ESTIA
volume: 4h
goals:
  • Understand the principles and methodology of a Systematic Literature Review, including research questions formulation, inclusion/exclusion criteria, data extraction, and quality assessment of studies.
  • Apply the SLR methodology by conducting structured searches, selecting relevant studies, extracting and synthesizing data, and critically analyzing results to draw evidence-based conclusions.
responsabilities:
  • Slides preparation and updates
  • Student assessment and grading
  • Project supervision
Internet Of Things Expertise
2019
C Arduino RESTful API
level: 3ʳᵈ Year Engineering Cycle
location: ESTIA
volume: 4h
goals:
  • Understand the principles of the Internet of Things (IoT), including IoT architectures and communication protocols, with emphasis on RESTful API.
  • Apply IoT concepts by designing, programming, and deploying connected devices with sensors and actuators (ESP32), communicating via a RESTful API.
responsabilities:
  • Slides preparation and updates
  • Student assessment and grading
  • Project supervision
Version Control Initiation
2018
Git VS Code HTML CSS
level: 3ʳᵈ Year Engineering Cycle
location: ESTIA
volume: 4h
goals:
  • Understand the basic concepts of version control, including repositories, commits, branches, and merges.
  • Apply these concepts using Git, performing common operations such as add, commit, push, and pull, as well as handling merge conflicts and synchronizing with a remote collaborative repository.
responsabilities:
  • Slides preparation and updates
  • Student assessment and grading
  • Practical work supervision
Shape-Changing Interfaces Introduction
2018
Programmable matter Human-Computer Interaction Shape-Changing Interfaces
level: 3ʳᵈ Year Engineering Cycle
location: ESTIA
volume: 1h
goals:
  • Understand the fundamental concepts, purposes, benefits, and challenges of shape-changing interfaces.
responsabilities:
  • Webpage preparation and updates

Lectures

2025

Course Position Role Type Level Degree Institution Headcount Duration
Dynamic Web Developement
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 35 24h
Static Web Development
Front End HTML CSS VS Code Web Browser
Assistant Professor Lecturer Problem L3 General Engineering ESTIA 37 18h
Algorithms and Data Structures
Python Online Learning Platform
Assistant Professor Coordinator, Lecturer Lecture, Practical Work L3 General Engineering ESTIA 32 24h
66h

2024

Course Position Role Type Level Degree Institution Headcount Duration
Application and Integration Work
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Tutor Project M1 General Engineering ESTIA 34 24h
Application and Integration Work
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Tutor Project M1 General Engineering ESTIA 33 24h
Advanced Programming
Continuous Integration GitHub C VS Code Command terminal
Assistant Professor Lecturer Lecture, Project M1 General Engineering ESTIA 31 24h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project M1 General Engineering ESTIA 30 16h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project M1 General Engineering ESTIA 31 16h
Object-Oriented Programming
Java Eclipse IDE
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 31 24h
Dynamic Web Development
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 31 12h
Dynamic Web Development
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 12h
Static Web Development
Front End HTML CSS VS Code Web Browser
Assistant Professor Tutor Problem L3 General Engineering ESTIA 32 18h
Static Web Development
Front End HTML CSS VS Code Web Browser
Assistant Professor Tutor Problem L3 General Engineering ESTIA 30 18h
Algorithms and Data Structures
Python Online Learning Platform
Assistant Professor Coordinator, Lecturer Lecture, Practical Work L3 General Engineering ESTIA 32 24h
Algorithms and Data Structures
Python Online Learning Platform
Assistant Professor Coordinator, Lecturer Lecture, Practical Work L3 General Engineering ESTIA 30 24h
236h

2023

Course Position Role Type Level Degree Institution Headcount Duration
Application and Integration Work
PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Tutor Project M1 General Engineering ESTIA 34 24h
Application and Integration Work
PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Tutor Project M1 General Engineering ESTIA 29 24h
Advanced Programming
Continuous Integration GitHub C VS Code Command terminal
Assistant Professor Lecturer Lecture, Project M1 General Engineering ESTIA 30 24h
Advanced Programming
Continuous Integration GitHub C VS Code Command terminal
Assistant Professor Lecturer Lecture, Project M1 General Engineering ESTIA 33 24h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project L3 General Engineering ESTIA 30 16h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project L3 General Engineering ESTIA 31 16h
Dynamic Web Development
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Lecturer Lecture, Practical Work L3 General Engineering ESTIA 31 12h
Dynamic Web Development
Full Stack PHP JS SQL HTML CSS WampServer VS Code Web Browser
Assistant Professor Lecturer Lecture, Practical Work L3 General Engineering ESTIA 33 12h
Object-Oriented Programming
Java Eclipse IDE
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 31 24h
Object-Oriented Programming
Java Eclipse IDE
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 30 24h
Algorithms and Data Structures
Javascript
Assistant Professor Lecturer Lecture, Practical Work L3 General Engineering ESTIA 33 24h
224h

2021

Course Position Role Type Level Degree Institution Headcount Duration
Application and Integration Work
SQL Java AWT Eclipse IDE WampServer
Assistant Professor Tutor Project M1 General Engineering ESTIA 33 24h
Application and Integration Work
SQL Java AWT Eclipse IDE WampServer
Assistant Professor Tutor Project M1 General Engineering ESTIA 32 24h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project L3 General Engineering ESTIA 30 16h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Assistant Professor Coordinator, Lecturer Lecture, Project L3 General Engineering ESTIA 31 16h
Object-Oriented Programming
Java Eclipse IDE
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 34 24h
Object-Oriented Programming
Java Eclipse IDE
Assistant Professor Lecturer Lecture, Practical Work M1 General Engineering ESTIA 32 24h
Procedural Programming
C VS Code Command Terminal
Assistant Professor Lecturer Lecture, Practical Work, Project L3 General Engineering ESTIA 30 24h
Procedural Programming
C VS Code Command Terminal
Assistant Professor Lecturer Lecture, Practical Work, Project L3 General Engineering ESTIA 32 24h
Web Development
HTML CSS JS VS Code Web Browser
Assistant Professor Lecturer Problem L3 General Engineering ESTIA 33 24h
Algorithms and Data Structures
Javascript
Assistant Professor Lecturer Lecture, Practical Work L3 General Engineering ESTIA 32 24h
224h

2020

Course Position Role Type Level Degree Institution Headcount Duration
Application and Integration Work
SQL Java AWT Eclipse IDE WampServer
Temporary Research and Teaching Assistant Tutor Project M1 General Engineering ESTIA 33 24h
Application and Integration Work
SQL Java AWT Eclipse IDE WampServer
Temporary Research and Teaching Assistant Tutor Project M1 General Engineering ESTIA 31 24h
Database Management
SQL VS Code WampServer
Temporary Research and Teaching Assistant Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
Object-Oriented Programming
JAVA Eclipse IDE
Temporary Research and Teaching Assistant Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
Object-Oriented Programming
JAVA Eclipse IDE
Temporary Research and Teaching Assistant Lecturer Lecture, Practical Work M1 General Engineering ESTIA 34 24h
120h

2019

Course Position Role Type Level Degree Institution Headcount Duration
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Research Engineer Lecturer Lecture, Project L3 General Engineering ESTIA 31 16h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Research Engineer Lecturer Lecture, Project L3 General Engineering ESTIA 33 16h
Internet Of Things Expertise
C Arduino RESTful API
Research Engineer Coordinator, Lecturer Lecture, Project M2 General Engineering ESTIA 15 3h
Systematic Literature Review
PRISMA statement Zotero Google Scholar Microsoft Word Microsoft Excel
Research Engineer Coordinator, Lecturer Lecture, Project M2 General Engineering ESTIA 30 4h
Microprogrammed Systems
C Development boards and kits - PIC
Research Engineer Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
Database Management
SQL VS Code WampServer
Research Engineer Lecturer Lecture, Practical Work M1 General Engineering ESTIA 31 24h
Event-Oriented Programming
Java SWT Eclipse IDE
Research Engineer Lecturer Lecture, Practical Work M1 General Engineering ESTIA 34 16h
Object-Oriented Programming
Java Eclipse IDE
Research Engineer Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
127h

2018

Course Position Role Type Level Degree Institution Headcount Duration
Version Control Initiation
Git VS Code HTML CSS
Research Engineer Coordinator, Lecturer Lecture, Practical Work M2 General Engineering ESTIA 18 4h
Shape-Changing Interfaces Introduction
Programmable Matter Human-Computer Interaction Shape-Changing Interfaces
Research Engineer Coordinator, Lecturer Lecture M2 General Engineering ESTIA 25 1h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Research Engineer Lecturer Lecture, Project L3 General Engineering ESTIA 32 16h
Mobile Communication Systems
Arduino C Android MIT App Inventor Bluetooth Low Energy
Research Engineer Lecturer Lecture, Project L3 General Engineering ESTIA 32 16h
Event-Oriented Programming
Java SWT Eclipse IDE
Research Engineer Lecturer Lecture, Practical Work M1 General Engineering ESTIA 32 16h
53h

2017

Course Position Role Type Level Degree Institution Headcount Duration
Object-Oriented Programming
Java Eclipse IDE
PhD Student Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
Event-Oriented Programming
Java SWT Eclipse IDE
PhD Student Lecturer Lecture, Practical Work M1 General Engineering ESTIA 34 16h
40h

2016

Course Position Role Type Level Degree Institution Headcount Duration
Object-Oriented Programming
Java Eclipse IDE
PhD Student Lecturer Lecture, Practical Work M1 General Engineering ESTIA 33 24h
Web Development
HTML CSS JS VS Code Web Browser
PhD Student Lecturer Lecture, Practical Work L3 General Engineering ESTIA 30 32h
56h

Others

Missions

Information System Correspondent for ESTIA Research
2021 - Now